Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Rock Head | Protects the Pokémon from recoil damage. |
Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Rock Head | Protects the Pokémon from recoil damage. |
Hidden Reckless | Powers up moves that have recoil damage. |
Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Rock Head | Protects the Pokémon from recoil damage. |
Hidden Reckless | Powers up moves that have recoil damage. |
Lightningrod | Draws in all Electric-type moves to up Sp. Attack. |
Rock Head | Protects the Pokémon from recoil damage. |
Hidden Reckless | Powers up moves that have recoil damage. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
55 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
35 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
30 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
40 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
50 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
45 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
- | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
40 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
35 | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
50 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
30 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
19 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
37 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
13 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
49 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
31 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
19 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
37 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
13 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
49 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
31 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
57 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
15 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
29 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
38 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
10 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
52 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
24 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
57 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
15 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
29 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
38 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
10 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
52 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
24 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
57 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
15 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
43 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
29 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
38 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
10 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
52 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
24 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
21 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
57 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
9 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
45 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
25 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
33 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
37 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
13 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
49 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
21 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
57 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
9 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
45 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
25 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
33 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
37 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
13 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
49 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
21 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
57 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
9 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
45 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
25 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
33 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
37 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
13 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
49 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
67 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
12 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
56 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
45 | Drill Run | gro | 10 | 80 | 95% |
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The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
34 | Chip Away | nor | 20 | 70 | 100% |
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Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
41 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
30 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
23 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
52 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
8 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
63 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
19 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
67 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
12 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
56 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
- | Horn Attack | nor | 25 | 65 | 100% |
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An attack using a horn to jab. |
45 | Drill Run | gro | 10 | 80 | 95% |
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The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
- | Tail Whip | nor | 30 | - | 100% |
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The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
34 | Chip Away | nor | 20 | 70 | 100% |
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Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
41 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
30 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
23 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
52 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
8 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
63 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
19 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
67 | Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack delivered with a tough and impressive horn. |
12 | Fury Attack | nor | 20 | 15 | 85% |
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Jabs the target 2-5 times. |
56 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
45 | Drill Run | gro | 10 | 80 | 95% |
![]() |
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
- | Tail Whip | nor | 30 | - | 100% |
![]() |
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
34 | Chip Away | nor | 20 | 70 | 100% |
![]() |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
41 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
30 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
23 | Rock Blast | roc | 10 | 25 | 90% |
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Hurls boulders at the foe 2 to 5 times in a row. |
52 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
8 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
63 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
19 | Scary Face | nor | 10 | - | 100% |
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Frightens with a scary face to sharply reduce SPEED. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM027 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
TM007 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM048 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM027 | Fissure | gro | 5 | - | 30% |
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A ground-type, one-hit KO attack. |
TM007 | Horn Drill | nor | 5 | - | 30% |
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A one-hit KO, drill attack. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM048 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM040 | Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM004 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM007 | Zap Cannon | ele | 5 | 120 | 50% |
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An attack that always paralyzes. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM004 | Rollout | roc | 20 | 30 | 90% |
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Attacks 5 turns with rising power. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM007 | Zap Cannon | ele | 5 | 120 | 50% |
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An attack that always paralyzes. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM059 | Dragon Pulse | dra | 10 | 85 | 100% |
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- |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM059 | Dragon Pulse | dra | 10 | 85 | 100% |
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- |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM059 | Dragon Pulse | dra | 10 | 85 | 100% |
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- |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
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An attack that may reduce DEFENSE. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM034 | Shock Wave | ele | 20 | 60 | - |
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The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM038 | Fire Blast | fir | 5 | 110 | 85% |
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An attack that may cause a burn. |
TM035 | Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM059 | Incinerate | fir | 15 | 60 | 100% |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM066 | Payback | dar | 10 | 50 | 100% |
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If the user moves after the target, this attack's power will be doubled. |
TM084 | Poison Jab | poi | 20 | 80 | 100% |
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The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM005 | Roar | nor | 20 | - | - |
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Scares wild foes to end battle. |
TM069 | Rock Polish | roc | 20 | - | - |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM025 | Thunder | ele | 10 | 110 | 70% |
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A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Rock Climb | nor | 20 | 90 | 85% |
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Flamethrower | fir | 15 | 90 | 100% |
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A powerful fire attack that may inflict a burn. |
![]() |
Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
![]() |
Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
An attack that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
An attack that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
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Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
Attacks 5 turns with rising power. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Tail | wat | 10 | 90 | 90% |
![]() |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
![]() |
Dragon Pulse | dra | 10 | 85 | 100% |
![]() |
- |
![]() |
Drill Run | gro | 10 | 80 | 95% |
![]() |
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Endeavor | nor | 5 | - | 100% |
![]() |
An attack move that cuts down the foe's HP to equal the user's HP. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
![]() |
Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Uproar | nor | 10 | 90 | 100% |
![]() |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Rhyhorn does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Pursuit | dar | 20 | 40 | 100% |
![]() |
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Dragon Rush | dra | 10 | 100 | 75% |
![]() |
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
![]() |
Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
![]() |
Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Dragon Rush | dra | 10 | 100 | 75% |
![]() |
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
![]() |
Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
![]() |
Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Dragon Rush | dra | 10 | 100 | 75% |
![]() |
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
![]() |
Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
![]() |
Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Dragon Rush | dra | 10 | 100 | 75% |
![]() |
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
![]() |
Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
![]() |
Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Dragon Rush | dra | 10 | 100 | 75% |
![]() |
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
![]() |
Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
![]() |
Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Reversal | fig | 15 | - | 100% |
![]() |
Inflicts more damage when the user's HP is down. |
![]() |
Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
![]() |
Skull Bash | nor | 10 | 130 | 100% |
![]() |
1st turn: Prepare 2nd turn: Attack |
![]() |
Thunder Fang | ele | 15 | 65 | 95% |
![]() |
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Counter | fig | 20 | - | 100% |
![]() |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
![]() |
Crunch | dar | 15 | 80 | 100% |
![]() |
- |
![]() |
Crush Claw | nor | 10 | 75 | 95% |
![]() |
Tears at the foe with sharp claws. May lower DEFENSE. |
![]() |
Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
![]() |
Dragon Rush | dra | 10 | 100 | 75% |
![]() |
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
![]() |
Fire Fang | fir | 15 | 65 | 95% |
![]() |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
![]() |
Guard Split | psy | 10 | - | - |
![]() |
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. |
![]() |
Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
![]() |
Magnitude | gro | 30 | - | 100% |
![]() |
A ground-shaking attack of random intensity. |
![]() |
Metal Burst | ste | 10 | - | 100% |
![]() |
The user retaliates with much greater power against the target that last inflicted damage on it. |
![]() |
Reversal | fig | 15 | - | 100% |
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Inflicts more damage when the user's HP is down. |
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Rock Climb | nor | 20 | 90 | 85% |
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
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Rototiller | gro | 10 | - | - |
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Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
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Skull Bash | nor | 10 | 130 | 100% |
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1st turn: Prepare 2nd turn: Attack |
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Thunder Fang | ele | 15 | 65 | 95% |
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |