| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 27 | Lucky Chant | nor | 30 | - | - |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 11 | Howl | nor | 40 | - | - |
|
Howls to raise the spirit and boosts ATTACK. |
| 30 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 22 | Fire Spin | fir | 15 | 35 | 85% |
|
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| 47 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| 5 | Ember | fir | 25 | 40 | 100% |
|
An attack that may inflict a burn. |
| - | Future Sight | psy | 10 | 120 | 100% |
|
Two turns after this move is used, a hunk of psychic energy attacks the target. |
| - | Role Play | psy | 10 | - | - |
|
The user mimics the foe completely, copying the foe's natural ability. |
| 51 | Psychic | psy | 10 | 90 | 100% |
|
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| 18 | Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. |
| 14 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| 42 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| - | Scratch | nor | 35 | 40 | 100% |
|
Scratches with sharp claws. |
| - | Switcheroo | dar | 10 | - | 100% |
|
The user trades held items with the foe faster than the eye can follow. |
| - | Tail Whip | nor | 30 | - | 100% |
|
Lowers the foe's DEFENSE. |
| 56 | Magic Room | psy | 10 | - | - |
|
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
| - | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| 61 | Fire Blast | fir | 5 | 110 | 85% |
|
A fiery blast that scorches all. May cause a burn. |
| 34 | Psyshock | psy | 10 | 80 | 100% |
|
The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| 69 | Future Sight | psy | 10 | 120 | 100% |
|
Two turns after this move is used, a hunk of psychic energy attacks the target. |
| 36 | Mystical Fire | fir | 10 | 65 | 100% |
|
- |
| 75 | Mystical Fire | fir | 10 | 65 | 100% |
|
- |
| 55 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM004 | Calm Mind | psy | 20 | - | - |
|
Raises SP. ATK and SP. DEF by focusing the mind. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
Steals HP from a sleeping victim. |
| TM049 | Echoed Voice | nor | 15 | 40 | 100% |
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM063 | Embargo | dar | 15 | - | 100% |
|
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM038 | Fire Blast | fir | 5 | 110 | 85% |
|
A fiery blast that scorches all. May cause a burn. |
| TM043 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| TM035 | Flamethrower | fir | 15 | 90 | 100% |
|
A powerful fire attack that may inflict a burn. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM086 | Grass Knot | gra | 20 | - | 100% |
|
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM059 | Incinerate | fir | 15 | 60 | 100% |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. |
| TM029 | Psychic | psy | 10 | 90 | 100% |
|
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| TM003 | Psyshock | psy | 10 | 80 | 100% |
|
The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
Hurls a black blob that may lower the foe's SP. DEF. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM092 | Trick Room | psy | 5 | - | - |
|
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM061 | Will-O-Wisp | fir | 15 | - | 85% |
|
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Blast Burn | fir | 5 | 150 | 90% |
|
- | |
| Fire Pledge | fir | 10 | 80 | 100% |
|
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |