| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Hidden Gluttony | Encourages the early use of a held Berry. |
| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Hidden Gluttony | Encourages the early use of a held Berry. |
| Liquid Ooze | Damages attackers using any draining move. |
| Sticky Hold | Protects the Pokémon from item theft. |
| Hidden Gluttony | Encourages the early use of a held Berry. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 48 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 40 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 31 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 40 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 40 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 48 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 40 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 31 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 40 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 40 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 48 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 40 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 31 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 40 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 40 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 59 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| 45 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 38 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 38 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 52 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 66 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 59 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| 45 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 38 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 38 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 52 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 66 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 59 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| 45 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 38 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 38 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 52 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 66 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 52 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 45 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 45 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 45 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 66 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| 38 | Acid Spray | poi | 20 | 40 | 100% |
|
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| 73 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. |
| 59 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| 52 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| 30 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 45 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 45 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 45 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 66 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| 38 | Acid Spray | poi | 20 | 40 | 100% |
|
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| 73 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. |
| 59 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 26 | Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. |
| 6 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 52 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| 9 | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| 59 | Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| 30 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| 45 | Swallow | nor | 10 | - | - |
|
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| 46 | Belch | poi | 10 | 120 | 90% |
|
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| 14 | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. |
| - | Poison Gas | poi | 40 | - | 90% |
|
A move that may poison the foe. |
| - | Pound | nor | 35 | 40 | 100% |
|
The target is physically pounded with a long tail or a foreleg, etc. |
| - | Sludge | poi | 20 | 65 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| - | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| 17 | Amnesia | psy | 20 | - | - |
|
Forgets about something and sharply raises SP. DEF. |
| 66 | Wring Out | nor | 5 | - | 100% |
|
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| - | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 45 | Spit Up | nor | 10 | - | 100% |
|
The power stored using the move Stockpile is released at once in an attack. |
| 38 | Acid Spray | poi | 20 | 40 | 100% |
|
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| 45 | Stockpile | nor | 20 | - | - |
|
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| 73 | Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. |
| 23 | Encore | nor | 5 | - | 100% |
|
The user compels the foe to keep using only the move it last used for two to six turns. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM009 | Bullet Seed | gra | 30 | 25 | 100% |
|
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM058 | Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM034 | Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM049 | Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
Attacks with ultrasonic waves. May confuse the foe |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM085 | Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
The user sets off an earthquake that strikes those around it. |
| TM064 | Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
Powerful, but leaves the user immobile the next turn. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Infestation | bug | 20 | 20 | 100% |
|
The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM030 | Shadow Ball | gho | 15 | 80 | 100% |
|
An attack that may lower SPCL.DEF. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
An attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
A powerful physi-cal attack. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Defense Curl | nor | 40 | - | - |
|
Curls up to conceal weak spots and raise DEFENSE. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |
| Dynamic Punch | fig | 5 | 100 | 50% |
|
The user punches the target with full, concentrated power. It confuses the target if it hits. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |
| Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Body Slam | nor | 15 | 85 | 100% |
|
An attack that may cause paralysis. | |
| Counter | fig | 20 | - | 100% |
|
Returns a physical blow double. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Dream Eater | psy | 15 | 100 | 100% |
|
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |
| Explosion | nor | 5 | 250 | 100% |
|
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
- | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Block | nor | 5 | - | - |
|
The user blocks the foe's way with arms spread wide to prevent escape. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. | |
| Headbutt | nor | 15 | 70 | 100% |
|
An attack that may make foe flinch. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |
| Rollout | roc | 20 | 30 | 90% |
|
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
- | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Block | nor | 5 | - | - |
|
The user blocks the foe's way with arms spread wide to prevent escape. | |
| Fire Punch | fir | 15 | 75 | 100% |
|
A fiery punch. May cause a burn. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |
| Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. | |
| Gunk Shot | poi | 5 | 120 | 80% |
|
The user shoots filthy garbage at the target to attack. It may also poison the target. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
The foe is punched with an icy fist. It may leave the target frozen. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |
| Seed Bomb | gra | 15 | 80 | 100% |
|
- | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snatch | dar | 10 | - | - |
|
The user steals the effects of any healing or status- changing move the foe attempts to use. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
An electrified punch that may paralyze the foe. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Swalot does learn any moves by tutoring. |
|||||||