| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 61 | Fissure | gro | 5 | - | 30% |
|
A ground-type, one-hit KO attack. |
| 5 | Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 50 | Revenge | fig | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
| 17 | Camouflage | nor | 20 | - | - |
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
| 40 | Muddy Water | wat | 10 | 90 | 85% |
|
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
| 30 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| 21 | Mud Bomb | gro | 10 | 65 | 85% |
|
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
| 35 | Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
| 25 | Discharge | ele | 15 | 80 | 100% |
|
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
| - | Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. |
| - | Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. |
| 45 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electrical attack that may paralyze the foe. |
| 9 | Thunder Shock | ele | 30 | 40 | 100% |
|
An attack that may cause paralysis. |
| 55 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 13 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 61 | Fissure | gro | 5 | - | 30% |
|
A ground-type, one-hit KO attack. |
| 5 | Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 50 | Revenge | fig | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
| 17 | Camouflage | nor | 20 | - | - |
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
| 40 | Muddy Water | wat | 10 | 90 | 85% |
|
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
| 30 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| 21 | Mud Bomb | gro | 10 | 65 | 85% |
|
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
| 35 | Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
| 25 | Discharge | ele | 15 | 80 | 100% |
|
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
| - | Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. |
| - | Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. |
| 45 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electrical attack that may paralyze the foe. |
| 9 | Thunder Shock | ele | 30 | 40 | 100% |
|
An attack that may cause paralysis. |
| 55 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 40 | Muddy Water | wat | 10 | 90 | 85% |
|
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
| 45 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electrical attack that may paralyze the foe. |
| 5 | Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 21 | Mud Bomb | gro | 10 | 65 | 85% |
|
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
| 25 | Discharge | ele | 15 | 80 | 100% |
|
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
| 9 | Thunder Shock | ele | 30 | 40 | 100% |
|
An attack that may cause paralysis. |
| 17 | Camouflage | nor | 20 | - | - |
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
| 35 | Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
| 13 | Mud Shot | gro | 15 | 55 | 95% |
|
Hurls mud at the foe and reduces SPEED. |
| 30 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| - | Fissure | gro | 5 | - | 30% |
|
A ground-type, one-hit KO attack. |
| - | Mud-Slap | gro | 10 | 20 | 100% |
|
Hurls mud in the foe's face to reduce its accuracy. |
| - | Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| - | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 55 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| - | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 61 | Fissure | gro | 5 | - | 30% |
|
A ground-type, one-hit KO attack. |
| 50 | Revenge | fig | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
- |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
- |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A move that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electrical attack that may paralyze the foe. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
- |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
- |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A move that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electrical attack that may paralyze the foe. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM083 | Infestation | bug | 20 | 20 | 100% |
|
The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
- |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
- |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM037 | Sandstorm | roc | 10 | - | - |
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM034 | Sludge Wave | poi | 10 | 95 | 100% |
|
It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM025 | Thunder | ele | 10 | 110 | 70% |
|
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM073 | Thunder Wave | ele | 20 | - | 100% |
|
A move that may cause paralysis. |
| TM024 | Thunderbolt | ele | 15 | 90 | 100% |
|
A strong electrical attack that may paralyze the foe. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Stunfisk does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Tail | wat | 10 | 90 | 90% |
|
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | |
| Electroweb | ele | 15 | 55 | 95% |
|
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat. | |
| Endeavor | nor | 5 | - | 100% |
|
An attack move that cuts down the foe's HP to equal the user's HP. | |
| Foul Play | dar | 15 | 95 | 100% |
|
- | |
| Magnet Rise | ele | 10 | - | - |
|
The user levitates using electrically generated magnetism for five turns. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Spite | gho | 10 | - | 100% |
|
- | |
| Stealth Rock | roc | 20 | - | - |
|
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Stunfisk does learn any moves by tutoring. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Spark | ele | 20 | 65 | 100% |
|
An electrified tackle that may paralyze the foe. | |
| Spite | gho | 10 | - | 100% |
|
- | |
| Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Spark | ele | 20 | 65 | 100% |
|
An electrified tackle that may paralyze the foe. | |
| Spite | gho | 10 | - | 100% |
|
- | |
| Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Astonish | gho | 15 | 30 | 100% |
|
An attack that may shock the foe into flinching. | |
| Curse | gho | 10 | - | - |
|
Works differently for ghost-types. | |
| Earth Power | gro | 10 | 90 | 100% |
|
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | |
| Eerie Impulse | ele | 15 | - | 100% |
|
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
| Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |
| Pain Split | nor | 20 | - | - |
|
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |
| Reflect Type | nor | 15 | - | - |
|
The user reflects the target's type, making it the same type as the target. | |
| Shock Wave | ele | 20 | 60 | - |
|
A fast and unavoidable electric attack. | |
| Spark | ele | 20 | 65 | 100% |
|
An electrified tackle that may paralyze the foe. | |
| Spite | gho | 10 | - | 100% |
|
- | |
| Yawn | nor | 10 | - | - |
|
Lulls the foe into yawning, then sleeping next turn. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |