Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
Shell Armor | The Pokémon is protected against critical hits. |
Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
Shell Armor | The Pokémon is protected against critical hits. |
Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
Shell Armor | The Pokémon is protected against critical hits. |
Hidden Sheer Force | Removes added effects to increase move damage. |
Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
Shell Armor | The Pokémon is protected against critical hits. |
Hidden Sheer Force | Removes added effects to increase move damage. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
40 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
20 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
25 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
35 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
30 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
40 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
20 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
25 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
35 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
16 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
27 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
5 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
12 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
34 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
23 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
16 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
27 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
5 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
12 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
34 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
23 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
23 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
45 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
34 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
12 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
5 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
27 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
16 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
41 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
23 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
45 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
34 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
12 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
5 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
27 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
16 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
41 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
49 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
16 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
38 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
5 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
27 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
12 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
34 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
45 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
23 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
45 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
5 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
39 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
15 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
31 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
25 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
19 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
29 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Metal Claw | ste | 35 | 50 | 95% |
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The target is raked with steel claws. It may also raise the user's Attack stat. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
35 | Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
9 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
45 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
5 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
39 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
15 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
31 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
25 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
19 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
29 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Metal Claw | ste | 35 | 50 | 95% |
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The target is raked with steel claws. It may also raise the user's Attack stat. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
35 | Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
9 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
45 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
5 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
39 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
15 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
31 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
25 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
19 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
29 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Metal Claw | ste | 35 | 50 | 95% |
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The target is raked with steel claws. It may also raise the user's Attack stat. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
35 | Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
9 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
45 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
5 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
39 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
15 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
31 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
25 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
19 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
29 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Metal Claw | ste | 35 | 50 | 95% |
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The target is raked with steel claws. It may also raise the user's Attack stat. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
35 | Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
9 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
45 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
5 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
39 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
15 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
31 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
25 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
19 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
29 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Metal Claw | ste | 35 | 50 | 95% |
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The target is raked with steel claws. It may also raise the user's Attack stat. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
35 | Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
9 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
11 | Harden | nor | 30 | - | - |
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The user stiffens all the muscles in its body to raise its Defense stat. |
45 | Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
5 | Vice Grip | nor | 30 | 55 | 100% |
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The target is gripped and squeezed from both sides to inflict damage. |
39 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
15 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
31 | Guillotine | nor | 5 | - | 30% |
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A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
25 | Stomp | nor | 20 | 65 | 100% |
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An attack that may cause flinching. |
19 | Mud Shot | gro | 15 | 55 | 95% |
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Hurls mud at the foe and reduces SPEED. |
29 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
21 | Metal Claw | ste | 35 | 50 | 95% |
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The target is raked with steel claws. It may also raise the user's Attack stat. |
- | Bubble | wat | 30 | 40 | 100% |
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An attack that may reduce SPEED. |
- | Mud Sport | gro | 15 | - | - |
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The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
35 | Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
9 | Leer | nor | 30 | - | 100% |
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Reduces the foe's DEFENSE. |
41 | Crabhammer | wat | 10 | 100 | 90% |
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Hammers with a pincer. Has a high critical-hit ratio. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
TM011 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM003 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM012 | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM034 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM008 | Body Slam | nor | 15 | 85 | 100% |
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An attack that may cause paralysis. |
TM011 | Bubble Beam | wat | 20 | 65 | 100% |
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An attack that may lower SPEED. |
TM010 | Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM031 | Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
TM020 | Rage | nor | 20 | 20 | 100% |
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Raises ATTACK if the user is hit. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM050 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM003 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM009 | Take Down | nor | 20 | 90 | 85% |
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A tackle that also hurts the user. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM012 | Water Gun | wat | 25 | 40 | 100% |
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Squirts water to attack. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM049 | Fury Cutter | bug | 20 | 40 | 95% |
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The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM020 | Endure | nor | 10 | - | - |
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- |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM049 | Fury Cutter | bug | 20 | 40 | 95% |
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The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM055 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM055 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM055 | Brine | wat | 10 | 65 | 100% |
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If the target's HP is down to about half, this attack will hit with double the power. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM058 | Endure | nor | 10 | - | - |
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- |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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- |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
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Attacks with ultrasonic waves. May confuse the foe |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM032 | Double Team | nor | 15 | - | - |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM001 | Hone Claws | dar | 15 | - | - |
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The user sharpens its claws to boost its Attack stat and accuracy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM017 | Protect | nor | 10 | - | - |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM044 | Rest | psy | 10 | - | - |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM027 | Return | nor | 20 | - | 100% |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM055 | Scald | wat | 15 | 80 | 100% |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM006 | Toxic | poi | 10 | - | 90% |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM081 | X-Scissor | bug | 15 | 80 | 100% |
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the area around the user with a giant wave. It can also be used for crossing water. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the area around the user with a giant wave. It can also be used for crossing water. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the area around the user with a giant wave. It can also be used for crossing water. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe for 2-5 turns. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the area around the user with a giant wave. It can also be used for crossing water. |
HM06 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe for 2-5 turns. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the area around the user with a giant wave. It can also be used for crossing water. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
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The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
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It swamps the area around the user with a giant wave. It can also be used for crossing water. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM08 | Dive | wat | 10 | 80 | 100% |
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Dives underwater the first turn and strikes next turn. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
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Traps the foe for 2-5 turns. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
An attack that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
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A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
![]() |
Endure | nor | 10 | - | - |
![]() |
- |
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
![]() |
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swagger | nor | 15 | - | 90% |
![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
An attack that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
![]() |
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Iron Defense | ste | 15 | - | - |
![]() |
Hardens the body's surface to sharply raise DEFENSE. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ancient Power | roc | 5 | 60 | 100% |
![]() |
An attack that may raise all stats. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
![]() |
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Iron Defense | ste | 15 | - | - |
![]() |
Hardens the body's surface to sharply raise DEFENSE. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Icy Wind | ice | 15 | 55 | 95% |
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The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
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Iron Defense | ste | 15 | - | - |
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Hardens the body's surface to sharply raise DEFENSE. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by tutoring. |
rb | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by egg hatching. |
y | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Krabby does learn any moves by egg hatching. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Ancient Power | roc | 5 | 60 | 100% |
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An attack that may raise all stats. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Ancient Power | roc | 5 | 60 | 100% |
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An attack that may raise all stats. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Agility | psy | 30 | - | - |
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Relaxes the body to sharply boost SPEED. |
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Ancient Power | roc | 5 | 60 | 100% |
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An attack that may raise all stats. |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
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Dig | gro | 10 | 80 | 100% |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
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Swords Dance | nor | 20 | - | - |
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A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Agility | psy | 30 | - | - |
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Relaxes the body to sharply boost SPEED. |
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Ancient Power | roc | 5 | 60 | 100% |
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An attack that may raise all stats. |
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Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
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Chip Away | nor | 20 | 70 | 100% |
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Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
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Endure | nor | 10 | - | - |
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- |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Agility | psy | 30 | - | - |
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Relaxes the body to sharply boost SPEED. |
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Ancient Power | roc | 5 | 60 | 100% |
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An attack that may raise all stats. |
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Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
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Chip Away | nor | 20 | 70 | 100% |
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Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
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Endure | nor | 10 | - | - |
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- |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Agility | psy | 30 | - | - |
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Relaxes the body to sharply boost SPEED. |
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Ally Switch | psy | 15 | - | - |
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The user teleports using a strange power and switches its place with one of its allies. |
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Amnesia | psy | 20 | - | - |
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Sharply raises the user's SPCL.DEF. |
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Ancient Power | roc | 5 | 60 | 100% |
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An attack that may raise all stats. |
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Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
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Chip Away | nor | 20 | 70 | 100% |
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Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
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Endure | nor | 10 | - | - |
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- |
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Flail | nor | 15 | - | 100% |
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The user flails aimlessly to attack. The less HP the user has, the greater the move's power. |
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Haze | ice | 30 | - | - |
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Eliminates all stat changes. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Slam | nor | 20 | 80 | 75% |
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Slams the foe with a tail, vine, etc. |
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Tickle | nor | 20 | - | 100% |
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The user tickles the foe into laughing, reducing its Attack and Defense stats. |