| Rough Skin | Inflicts damage to the attacker on contact. |
| Hidden Speed Boost | Its Speed stat is gradually boosted. |
| Rough Skin | Inflicts damage to the attacker on contact. |
| Hidden Speed Boost | Its Speed stat is gradually boosted. |
| Rough Skin | Inflicts damage to the attacker on contact. |
| Hidden Speed Boost | Its Speed stat is gradually boosted. |
| Rough Skin | Inflicts damage to the attacker on contact. |
| Hidden Speed Boost | Its Speed stat is gradually boosted. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 43 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 33 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 28 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 16 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 38 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 13 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 48 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 7 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 43 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 33 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 28 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 16 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 38 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 13 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 48 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 7 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 53 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 43 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 33 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 28 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 16 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 22 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 38 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 13 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 48 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 7 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 6 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 40 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 34 | Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 18 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 21 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| 11 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 26 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| 30 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 16 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 45 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 56 | Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 8 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 40 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 34 | Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 11 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 26 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| 8 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Feint | nor | 10 | 30 | 100% |
|
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 30 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 6 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 18 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 50 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 21 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| 56 | Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 45 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 40 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 34 | Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 11 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 26 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| 8 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Feint | nor | 10 | 30 | 100% |
|
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 30 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 6 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 18 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 50 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 21 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| 56 | Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 45 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 40 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 34 | Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 11 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 26 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| 8 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Feint | nor | 10 | 30 | 100% |
|
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 30 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 6 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 18 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 50 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 21 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| 56 | Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 45 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 40 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 34 | Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 11 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 26 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| 8 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Feint | nor | 10 | 30 | 100% |
|
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 30 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 6 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 18 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 50 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| 21 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| 56 | Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 45 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 45 | Agility | psy | 30 | - | - |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| - | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| - | Leer | nor | 30 | - | 100% |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| - | Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| - | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| 40 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 34 | Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 28 | Crunch | dar | 15 | 80 | 100% |
|
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 11 | Scary Face | nor | 10 | - | 100% |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 8 | Focus Energy | nor | 30 | - | - |
|
Focuses power to raise the critical-hit ratio. |
| 16 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 21 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| 18 | Screech | nor | 40 | - | 85% |
|
Emits a screech to sharply reduce the foe's DEFENSE. |
| 6 | Rage | nor | 20 | 20 | 100% |
|
Raises ATTACK if the user is hit. |
| - | Feint | nor | 10 | 30 | 100% |
|
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| 26 | Assurance | dar | 10 | 60 | 100% |
|
If the foe has already taken some damage in the same turn, this attack's power is doubled. |
| 50 | Skull Bash | nor | 10 | 130 | 100% |
|
1st turn: Prepare 2nd turn: Attack |
| - | Bite | dar | 25 | 60 | 100% |
|
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 56 | Night Slash | dar | 15 | 70 | 100% |
|
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 30 | Slash | nor | 20 | 70 | 100% |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM072 | Avalanche | ice | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the target's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM072 | Avalanche | ice | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the target's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM072 | Avalanche | ice | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
If the target's HP is down to about half, this attack will hit with double the power. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM079 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM078 | Bulldoze | gro | 20 | 60 | 100% |
|
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM097 | Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM026 | Earthquake | gro | 10 | 100 | 100% |
|
A powerful quake, but has no effect on flying foes. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM068 | Giga Impact | nor | 5 | 150 | 90% |
|
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM007 | Hail | ice | 10 | - | - |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM015 | Hyper Beam | nor | 5 | 150 | 90% |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM066 | Payback | dar | 10 | 50 | 100% |
|
If the user can use this attack after the foe attacks, its power is doubled. |
| TM084 | Poison Jab | poi | 20 | 80 | 100% |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM067 | Retaliate | nor | 5 | 70 | 100% |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM005 | Roar | nor | 20 | - | - |
|
Scares wild foes to end battle. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Stops the foe from moving with rocks and cuts SPEED. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM095 | Snarl | dar | 15 | 55 | 95% |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM041 | Torment | dar | 15 | - | 100% |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Rock Smash | fig | 15 | 40 | 100% |
|
A rock-crushing attack that may lower DEFENSE. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| HM05 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM05 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| HM04 | Strength | nor | 15 | 80 | 100% |
|
Builds enormous power, then slams the foe. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
A strong water- type attack. |
| HM05 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Sharpedo does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Reduces the foe's accuracy. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe. | |
| Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Sharpedo does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |
| Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Reduces the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Spite | gho | 10 | - | 100% |
|
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Ancient Power | roc | 5 | 60 | 100% |
|
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |
| Dive | wat | 10 | 80 | 100% |
|
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |
| Fury Cutter | bug | 20 | 40 | 95% |
|
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
Reduces the foe's accuracy. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Spite | gho | 10 | - | 100% |
|
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |
| Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Sharpedo does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |
| Dark Pulse | dar | 15 | 80 | 100% |
|
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Spite | gho | 10 | - | 100% |
|
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |
| Super Fang | nor | 10 | - | 90% |
|
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | |
| Zen Headbutt | psy | 15 | 80 | 90% |
|
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Sharpedo does learn any moves by tutoring. |
|||||||