| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Hidden Hydration | Heals status problems if it is raining. |
| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Hidden Hydration | Heals status problems if it is raining. |
| Swift Swim | Boosts the Pokémon's Speed in rain. |
| Hidden Hydration | Heals status problems if it is raining. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 24 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 48 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 36 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 12 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 28 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 16 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 40 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 24 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 48 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 36 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 12 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 28 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 16 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 40 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 24 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 48 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 36 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 12 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 28 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 16 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 40 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 14 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 51 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 40 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 7 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 31 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| 22 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 17 | Lucky Chant | nor | 30 | - | - |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 27 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 37 | Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 9 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 46 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 14 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 51 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 40 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 7 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 31 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| 22 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 17 | Lucky Chant | nor | 30 | - | - |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 27 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 37 | Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 9 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 46 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 14 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 51 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 40 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 7 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 31 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| 22 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 17 | Lucky Chant | nor | 30 | - | - |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 27 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 37 | Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 9 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 46 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 55 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 9 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 46 | Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 37 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 17 | Lucky Chant | nor | 30 | - | - |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 27 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 31 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 22 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| 7 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 40 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 51 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 14 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 55 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 9 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 46 | Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 37 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 17 | Lucky Chant | nor | 30 | - | - |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 27 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 31 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 22 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| 7 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 40 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 51 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 14 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 55 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 9 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 46 | Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 4 | Charm | fai | 20 | - | 100% |
|
Charms the foe and sharply reduces its ATTACK. |
| 37 | Sweet Kiss | fai | 10 | - | 75% |
|
A move that causes confusion. |
| 17 | Lucky Chant | nor | 30 | - | - |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| 27 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| 31 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 22 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| 7 | Water Gun | wat | 25 | 40 | 100% |
|
Squirts water to attack. |
| 40 | Hydro Pump | wat | 5 | 110 | 80% |
|
The target is blasted by a huge volume of water launched under great pressure. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 50 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 14 | Take Down | nor | 20 | 90 | 85% |
|
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
- |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
- |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM055 | Brine | wat | 10 | 65 | 100% |
|
- |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM003 | Water Pulse | wat | 20 | 60 | 100% |
|
- |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
Hits the foe with an icy storm that may freeze it. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM077 | Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM055 | Scald | wat | 15 | 80 | 100% |
|
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Dives underwater the first turn and strikes next turn. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Dives underwater the first turn and strikes next turn. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM08 | Dive | wat | 10 | 80 | 100% |
|
Dives underwater the first turn and strikes next turn. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM07 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| HM05 | Whirlpool | wat | 15 | 35 | 85% |
|
Traps the foe for 2-5 turns. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Dives underwater the first turn and strikes next turn. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM05 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM06 | Dive | wat | 10 | 80 | 100% |
|
Dives underwater the first turn and strikes next turn. |
| HM03 | Surf | wat | 15 | 90 | 100% |
|
Creates a huge wave, then crashes it down on the foe. |
| HM05 | Waterfall | wat | 15 | 80 | 100% |
|
An aquatic charge attack. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Psych Up | nor | 10 | - | - |
|
The user hypnotizes itself into copying any stat change made by the foe. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |
| Dive | wat | 10 | 80 | 100% |
|
Dives underwater the first turn and strikes next turn. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |
| Dive | wat | 10 | 80 | 100% |
|
Dives underwater the first turn and strikes next turn. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bounce | fly | 5 | 85 | 85% |
|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |
| Icy Wind | ice | 15 | 55 | 95% |
|
An icy attack that lowers SPEED. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |
| Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |
| Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |
| Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |
| Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |
| Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| Brine | wat | 10 | 65 | 100% |
|
- | |
| Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
| Heal Pulse | psy | 10 | - | - |
|
The user emits a healing pulse which restores the target's HP by up to half of its max HP. | |
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |
| Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| Brine | wat | 10 | 65 | 100% |
|
- | |
| Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
| Heal Pulse | psy | 10 | - | - |
|
The user emits a healing pulse which restores the target's HP by up to half of its max HP. | |
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Aqua Jet | wat | 20 | 40 | 100% |
|
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |
| Aqua Ring | wat | 20 | - | - |
|
The user envelops itself in a veil made of water. It regains some HP on every turn. | |
| Brine | wat | 10 | 65 | 100% |
|
- | |
| Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
| Entrainment | nor | 15 | - | 100% |
|
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |
| Heal Pulse | psy | 10 | - | - |
|
The user emits a healing pulse which restores the target's HP by up to half of its max HP. | |
| Mud Sport | gro | 15 | - | - |
|
Covers the user in mud to raise electrical resistance. | |
| Splash | nor | 40 | - | - |
|
It's just a splash... Has no effect whatsoever. | |
| Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. | |
| Water Sport | wat | 15 | - | - |
|
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |