| Swarm | Powers up Bug-type moves in a pinch. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Swarm | Powers up Bug-type moves in a pinch. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Swarm | Powers up Bug-type moves in a pinch. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Hidden Rattled | Some move types scare it and boost its Speed. |
| Swarm | Powers up Bug-type moves in a pinch. |
| Early Bird | The Pokémon awakens quickly from sleep. |
| Hidden Rattled | Some move types scare it and boost its Speed. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| 22 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 36 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 22 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 22 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 8 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 29 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 15 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 43 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| 22 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 36 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 22 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 22 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 8 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 29 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 15 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 43 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| 22 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 36 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 22 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 22 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 8 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 29 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 15 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 43 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| 22 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 36 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 22 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 22 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 8 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 29 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 15 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 43 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 50 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| 22 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 36 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 22 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 22 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 8 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 29 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 15 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 43 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 41 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
| 9 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 33 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 6 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 25 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 17 | Mach Punch | fig | 30 | 40 | 100% |
|
A fast punch that lands first. |
| 22 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 30 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 14 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 14 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 14 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 38 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 41 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
| 9 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 33 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 6 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 25 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 17 | Mach Punch | fig | 30 | 40 | 100% |
|
A fast punch that lands first. |
| 22 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 30 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 14 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 14 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 14 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 38 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 41 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
| 9 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 33 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 6 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 25 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 17 | Mach Punch | fig | 30 | 40 | 100% |
|
A fast punch that lands first. |
| 22 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 30 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 14 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 14 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 14 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 38 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 41 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
| 9 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 33 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 6 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 25 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 17 | Mach Punch | fig | 30 | 40 | 100% |
|
A fast punch that lands first. |
| 22 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 30 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 14 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 14 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 14 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 38 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 41 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
| 9 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 33 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 6 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 25 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 17 | Mach Punch | fig | 30 | 40 | 100% |
|
A fast punch that lands first. |
| 22 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 30 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 14 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 14 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 14 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 38 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 41 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
| 9 | Comet Punch | nor | 15 | 18 | 85% |
|
The target is hit with a flurry of punches that strike two to five times in a row. |
| 33 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| 6 | Supersonic | nor | 20 | - | 55% |
|
Sound waves that cause confusion. |
| 25 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 17 | Mach Punch | fig | 30 | 40 | 100% |
|
A fast punch that lands first. |
| 22 | Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| 30 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| 14 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| 14 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| 14 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| 38 | Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
|
An attack that always confuses. |
| TM020 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM033 | Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch. May cause freezing. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM004 | Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Sweet Scent | nor | 20 | - | 100% |
|
Reduces the foe's evasiveness. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM041 | Thunder Punch | ele | 15 | 75 | 100% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM003 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM001 | Dynamic Punch | fig | 5 | 100 | 50% |
|
An attack that always confuses. |
| TM020 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM002 | Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM033 | Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch. May cause freezing. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM004 | Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. |
| TM035 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM013 | Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM034 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM012 | Sweet Scent | nor | 20 | - | 100% |
|
Reduces the foe's evasiveness. |
| TM039 | Swift | nor | 20 | 60 | - |
|
An attack that never misses. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM041 | Thunder Punch | ele | 15 | 75 | 100% |
|
- |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM060 | Drain Punch | fig | 10 | 75 | 100% |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM051 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM062 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM060 | Drain Punch | fig | 10 | 75 | 100% |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM051 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM062 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM078 | Captivate | nor | 20 | - | 100% |
|
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM060 | Drain Punch | fig | 10 | 75 | 100% |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| TM058 | Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM001 | Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM019 | Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM083 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM051 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM043 | Secret Power | nor | 20 | 70 | 100% |
|
An attack with effects that vary by location. |
| TM062 | Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| TM082 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM062 | Acrobatics | fly | 15 | 55 | 100% |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM062 | Acrobatics | fly | 15 | 55 | 100% |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM062 | Acrobatics | fly | 15 | 55 | 100% |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM031 | Brick Break | fig | 15 | 75 | 100% |
|
Destroys barriers such as REFLECT and causes damage. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM028 | Dig | gro | 10 | 80 | 100% |
|
1st turn: Burrow 2nd turn: Attack |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM056 | Fling | dar | 10 | - | 100% |
|
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM083 | Infestation | bug | 20 | 20 | 100% |
|
The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM016 | Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. |
| TM098 | Power-Up Punch | fig | 20 | 40 | 100% |
|
Striking oppontents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM033 | Reflect | psy | 20 | - | - |
|
Raises DEFENSE with a barrier. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM019 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
The user creates a protective field that prevents status problems for five turns. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM022 | Solar Beam | gra | 10 | 120 | 100% |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| HM05 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by HM. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by HM. |
|||||||
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by HM. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by HM. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by HM. |
|||||||
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by HM. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by tutoring. |
|||||||
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by tutoring. |
|||||||
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by tutoring. |
|||||||
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Dynamic Punch | fig | 5 | 100 | 50% |
|
An attack that always confuses. | |
| Endure | nor | 10 | - | - |
|
Always leaves at least 1HP. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch. May cause freezing. | |
| Mega Punch | nor | 20 | 80 | 85% |
|
A strong punch thrown with incredible power. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. | |
| Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
- |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Mega Punch | nor | 20 | 80 | 85% |
|
A strong punch thrown with incredible power. | |
| Mimic | nor | 10 | - | - |
|
Copies a move used by the foe during one battle. | |
| Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. | |
| Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by tutoring. |
|||||||
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% |
|
- | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch. May cause freezing. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Ominous Wind | gho | 5 | 60 | 100% |
|
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |
| Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
- | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Air Cutter | fly | 25 | 60 | 95% |
|
- | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Headbutt | nor | 15 | 70 | 100% |
|
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch. May cause freezing. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Ominous Wind | gho | 5 | 60 | 100% |
|
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |
| Rollout | roc | 20 | 30 | 90% |
|
Attacks 5 turns with rising power. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| String Shot | bug | 40 | - | 95% |
|
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. | |
| Swift | nor | 20 | 60 | - |
|
An attack that never misses. | |
| Tailwind | fly | 15 | - | - |
|
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
- | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |
| Giga Drain | gra | 10 | 75 | 100% |
|
Steals 1/2 of the damage inflicted. | |
| Ice Punch | ice | 15 | 75 | 100% |
|
An icy punch. May cause freezing. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |
| Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. | |
| Snore | nor | 15 | 50 | 100% |
|
An attack useable only while asleep. | |
| Tailwind | fly | 15 | - | - |
|
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | |
| Thunder Punch | ele | 15 | 75 | 100% |
|
- | |
| Uproar | nor | 10 | 90 | 100% |
|
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Ledyba does learn any moves by tutoring. |
|||||||
| gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. |
| c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Light Screen | psy | 30 | - | - |
|
Ups SPCL.DEF with a wall of light. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. |
| rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe re-peat 2-6 times. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe re-peat 2-6 times. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe re-peat 2-6 times. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. | |
| Dizzy Punch | nor | 10 | 70 | 100% |
|
The foe is hit with a rhythmically launched punch that may also leave it confused. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe re-peat 2-6 times. | |
| Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. | |
| Dizzy Punch | nor | 10 | 70 | 100% |
|
The foe is hit with a rhythmically launched punch that may also leave it confused. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe re-peat 2-6 times. | |
| Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bide | nor | 10 | - | - |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. | |
| Dizzy Punch | nor | 10 | 70 | 100% |
|
The foe is hit with a rhythmically launched punch that may also leave it confused. | |
| Drain Punch | fig | 10 | 75 | 100% |
|
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe re-peat 2-6 times. | |
| Focus Punch | fig | 20 | 150 | 100% |
|
A powerful loyalty attack. The user flinches if hit. | |
| Knock Off | dar | 25 | 65 | 100% |
|
The user slaps down the foe's held item, preventing the item from being used during the battle. | |
| Psybeam | psy | 20 | 65 | 100% |
|
The target is attacked with a peculiar ray. It may also cause confusion. | |
| Screech | nor | 40 | - | 85% |
|
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |
| Silver Wind | bug | 5 | 60 | 100% |
|
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | |
| Tailwind | fly | 15 | - | - |
|
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |