| Basic | Stage 1 | Stage 2 |
|---|---|---|
|
|
| Big Pecks | Protects the Pokémon from Defense-lowering attacks |
| Hidden Gale Wings | Gives priority to Flying-type moves. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 48 | Steel Wing | ste | 25 | 70 | 90% |
|
The target is hit with wings of steel. This may also raise the user's Defense stat. |
| 10 | Peck | fly | 35 | 35 | 100% |
|
Jabs the foe with a beak, etc. |
| 41 | Me First | nor | 20 | - | - |
|
The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. |
| - | Growl | nor | 40 | - | 100% |
|
Growls cutely to reduce the foe's ATTACK. |
| 34 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| - | Tackle | nor | 35 | 50 | 100% |
|
A physical attack in which the user charges and slams into the foe with its whole body. |
| 25 | Razor Wind | nor | 10 | 80 | 100% |
|
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
| 29 | Natural Gift | nor | 15 | - | 100% |
|
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 21 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| 16 | Flail | nor | 15 | - | 100% |
|
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| 39 | Acrobatics | fly | 15 | 55 | 100% |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| 6 | Quick Attack | nor | 30 | 40 | 100% |
|
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 45 | Tailwind | fly | 15 | - | - |
|
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
| 13 | Agility | psy | 30 | - | - |
|
Sharply increases the user's SPEED. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM062 | Acrobatics | fly | 15 | 55 | 100% |
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM040 | Aerial Ace | fly | 20 | 60 | - |
|
An extremely speedy and unavoidable attack. |
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM043 | Flame Charge | fir | 20 | 50 | 100% |
|
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM050 | Overheat | fir | 5 | 130 | 90% |
|
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM019 | Roost | fly | 10 | - | - |
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM051 | Steel Wing | ste | 25 | 70 | 90% |
|
The target is hit with wings of steel. This may also raise the user's Defense stat. |
| TM090 | Substitute | nor | 10 | - | - |
|
Makes a decoy with 1/4 user's max HP. |
| TM011 | Sunny Day | fir | 5 | - | - |
|
Boosts the power of FIRE- type moves for 5 turns. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM075 | Swords Dance | nor | 20 | - | - |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM012 | Taunt | dar | 20 | - | 100% |
|
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM046 | Thief | dar | 25 | 60 | 100% |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| TM089 | U-turn | bug | 20 | 70 | 100% |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Fletchling does learn any moves by tutoring. |
|||||||
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Quick Guard | fig | 15 | - | - |
|
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | |
| Snatch | dar | 10 | - | - |
|
Steals the effects of the move the foe uses next. | |
| Tailwind | fly | 15 | - | - |
|
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |